Choose a preferred store for stock availability.

Citadels Classic Card Game

Citadels Classic Card Game - Packshot 1
Citadels Classic Card Game - Packshot 2
1 of 2
$20.00
Click & Collect
No store set
Find your local store to view product availability.
Home Delivery
Available
Own it now, pay later Learn more
Or 4 payments of $5.00 with Learn more
Free Returns within 7 days

Race to build your Citadel!

Experience an immensely popular city-building card game in its original form! Citadels Classic brings you Bruno Faidutti’s game of card drafting and intrigue as it was first published by Fantasy Flight Games in 2002, with the characters as they were first visualized by Julien Delval. Featuring easy-to-learn rules and engaging social interactions, Citadels Classic is a perfect entry-level game for younger or less experienced gamers. This edition is both portable and affordable, enabling you to create the medieval cities of your dreams anywhere you want.

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colours.

Includes:

  • 84 Cards
    • 8 Character Cards
    • 68 District Cards
    • 1 Crown Card
    • 7 Reference Cards
  • 25 Cardboard Gold Tokens
  • Rulebook

Specifications:

  • Number of Players: 2-7
  • Ages: 10+
  • Playing Time: 20-60 minutes